These are the shots I animated.
This is the original ink design I did for the Tree-Hand before modelling it in 3D.
The rig I created for the Tree-Hand character.
Character design I created for the the paper dragon.
Character designs I created for the paper Eagle.
To help with research and design process of the film, I made an origami paper dragon for the team to use as reference when designing, modelling, texturing and lighting the dragon.
Drawings from my sketchbook of hand poses for reference when animating the Tree-Hand character.
Drawings from my sketchbook of eagle poses for reference when animating the Eagle character.
This was an industry-set project with a brief given by Axis Animation to create a 30 second animation, which explained the back-story of a character from The Hobbit movie. I was the Project Manager for a team of 11 people over the 12 weeks (Jan 2014 – April 2014), as well as concentrating on the pipeline of a 3D character: the Tree-Hand.
My roles included:
presentation of the final film and production process to the client
Software used: Autodesk Maya, Adobe Photoshop.
I contributed the project's blog, these posts can be viewed HERE.